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Subject: Re: EMOTE
Was there an online ref/uri for htis? I admit I could have missed in the _deluge_ of essay tomes on the list . . . jr "Bullard, Claude L (Len)" wrote: > Has anyone besides Rex and myself reviewed the > EMOTE paper (Chi, Costa, Zhao, Badler)? The > work is very good and points out issues of animation > based on movement qualities that *reveal* inner > psychological conditions. Therefore, these are > rendered, but I note that there is a difference > between a language that classifies inner states > and one that tries to render it using intermediate > high level parameters such as Shape and Effort. > > But this is highly revealing and studying this > may offer us some insights into the roles of the > HumanML products/schemas/taxonomies. Some thoughts: > > 1. It is an existence proof that a high level language > can be used to control the "qualitative aspects > of movements" > > 2. That the parameters chosen in a well thought > through system created by a subject matter expert, > in this case a choreographer, work well for the > domain, in this case movement. So our toolkit > approach is viable but may have to be mappable. > LMA is based on observation. We have said that > HumanML kit constructs applied correctly would > enable observers to capture instances of shared > semantic definitions, eg, psychological observation. > > 3. That even with such a language, the expressiveness > is only realized in the implementation of algorithms > appropriate to the presentation domain (essentially, > 3D representations of arms and torso) and that part > of the test of the applicability of such a language > is in proving that such algorithms can be devised or > found. In the case of EMOTE, the assertion is that > our single intensity parameter would be inadequate > for the EMOTE algorithms (or that is how I read it). > > 4. That adopting such parameters requires us to > determine if they are expressive enough for other > applications of HumanML or if they are only required > for animation of 3D characters. In other words, > should we adopt the EMOTE language requirements or > say this is a middleware issue? EMOTE would work > well for H-anim. Would it work for SVG? Is it > only appropriate for animation and how can one > prove the assertion in the paper that LMA analysis > and then EMOTE codes can actually reflect inner > psychological conditions? Should HumanML only > capture a description of the conditions and rely > on implementations to communicate these to the > EMOTE middleware which then communicates to > H-anim the requirements for key frame adjustments, etc > to get the right "Shape and Effort"? > > Len > http://www.mp3.com/LenBullard > > Ekam sat.h, Vipraah bahudhaa vadanti. > Daamyata. Datta. Dayadhvam.h > > ---------------------------------------------------------------- > To subscribe or unsubscribe from this elist use the subscription > manager: <http://lists.oasis-open.org/ob/adm.pl> -- -------------------------- John Robert Gardner Deconstruction Architect Sun Microsystems, Inc. Burlington, MA 01803 #6-9482 / 781-730-4012
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