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Subject: RE: [humanmarkup-comment] Re: [humanmarkup] Base Schema-chronemic
Humans have sessions in the abstract sense as long as a conversation or communication has an begin time and end time. What you are describing is virtual time. It is an artifice for mapping to real time/clock time. A set of names are provided that are mapped to durations where duration has a clock value. That mapping enables scaling such as musical beats per minute, and which symbol (note) gets one beat in music. Project schedulers use this concept. So does SMIL and any hypermedia toolkit. I don't think the notion of session as in an Internet connection is typically applicable to the human use or perception of time so I need some clarification as to why that is being introduced. Geologists divide time over events in the earth's history into periods. Archaeologists have a similar system. Historians have these as well. In fact, this is a secondary schema set of names. What the base has to provide is a means of describing the scaling or to borrow it, say from SMIL. That a communication has a chronemic aspect should be expressible and simple. The rule for how it affects the parties to the communication or the communication itself is in the secondary. len -----Original Message----- From: Rex Brooks [mailto:rexb@starbourne.com] Session-specific, which means as long as an internet connection is active between two or more end-users, it is clock/virtual time. Archeological, geological and anthropological, I don't have a term for, and would defer to the scholars in those arenas for help.
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