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Subject: [humanmarkup] Re: [humanmarkup-comment] HMU.newmedia: CREATED
Joe, I wanted to suggest expand the scope of your subcommitte from "HumanML_Write Subcommittee" to be "Writing Subcommittee" (or something appropritely named). This would still include HumanML_Write, but would have a broader set of goals including many of the topics you mentioned in your last post on the comments board. Normally, I wouldn't recommend expanding the scope of a project when the milestones, as they stand, have not yet developed. However, I suggest this because it allows us to tap into so much more potential, and allows your expertise to be most effectively conveyed.. Ranjeeth Kumar Thunga ----- Original Message ----- From: "Rob Nixon" <rnixon@qdyn.com> To: "Ranjeeth Kumar Thunga" <rkthunga@humanmarkup.org> Cc: "Joseph Norris" <jwnorris@humanmarkup.org>; "OASIS Comment" <humanmarkup-comment@lists.oasis-open.org> Sent: Sunday, November 04, 2001 12:02 PM Subject: Re: [humanmarkup-comment] HMU.newmedia: CREATED > Ranjeeth, Joe, > > Regarding emotions, we should closely examine the work of people like Nico H. > Frijda. > > He has written a very interesting book called "The Emotions": Studies in Emotion > & Social Interaction. > > I've read it a number of times and believe that it would form a good reference > for our work on emotions in regards to HumanML. There are many other sources as > well. Are either of you familiar with Frijda's work? > > Rob > > Ranjeeth Kumar Thunga wrote: > > > Thanks Joe for your interest. Certainly there are a variety of applications > > in the creative domain for HumanML. > > > > It would be very much appreciated if you could do the following Joe: > > 1) Write a short story, filled with both *tacit* and *explicit* human > > emotion and expression -- 2 pages or so is fine. > > 2) Describe an *authoritative* reference *enumerating* the human kinesic > > expressions and emotions which you want to use. If not, then we can simply > > use the enumerations described in the HM.frameworks document for now. > > > > After that, we can then develop the HumanML - XML Schema modules for > > emotions and kinesics to help build this particular example. > > > > I know you're kinda busy with a lot of things...if don't get to it, I'll try > > to drum up a short story from somewhere in the next couple of days. > > However, your writing background would be very useful to have direct input > > from. > > > > Take care, > > > > Ranjeeth Kumar Thunga > > > > ----- Original Message ----- > > From: "Joseph Norris" <jwnorris@humanmarkup.org> > > To: "Ranjeeth Kumar Thunga" <rkthunga@humanmarkup.org>; "OASIS Comment" > > <humanmarkup-comment@lists.oasis-open.org> > > Sent: Sunday, November 04, 2001 7:47 AM > > Subject: Re: [humanmarkup-comment] HMU.newmedia: CREATED > > > > > Dear Ranjeeth, > > > > > > Thank you for mentioning HM applications for writers. As discussed in > > Phase > > > 0, new types of writing technologies are well suited towards HM > > > enhancements. The possibilities are legion - from electronic novels > > (called > > > "e-pics" by literary commentators) to the simple tagging of scripts and > > > screenplays. > > > > > > On a very basic level, for example, a playwright could encode his or her > > > stage directions, settings, and instructions to actors. Scripts for > > > electronic games or Ebooks could be tagged with HM information that can be > > > feed into a 3D interactive world where avatar actors can respond in ways > > > encoded by the author. Electronic storytelling can aid in education and > > > entertainment. > > > > > > I do really enjoy talking about the practical real-world applications of > > > HumanMarkup. > > > > > > Writing and other creative endeavors will never be the same after > > > HumanMarkup changes the computer from a glorified typewriter and the > > > internet from a mere display-case into to something revolutionary, > > > interactive, and real. > > > > > > Cordially, > > > > > > Joe Norris > > > jwnorris@humanmarkup.org > > > > > > > > > > > > ----- Original Message ----- > > > From: "Ranjeeth Kumar Thunga" <rkthunga@humanmarkup.org> > > > To: "OASIS Comment" <humanmarkup-comment@lists.oasis-open.org> > > > Sent: Sunday, November 04, 2001 1:14 AM > > > Subject: [humanmarkup-comment] HMU.newmedia: CREATED > > > > > > > > > > Here is a simple example I bring up to start engaging the HumanML - XML > > > > Schema. > > > > > > > > It isn't the most pragmatic example in light of recent events, but I > > > wanted > > > > to start because it is the most straightforward example I have > > envisioned > > > > HumanML to be applied for. It's probably the best example to get > > juices > > > > flowing. My colleage Mei created a similar example, using ad-hoc > > HumanML > > > > tags, a few months ago. However, we could expand this to create a full > > > > fledged example: > > > > > > > > > > > > > http://www.oasis-open.org/committees/humanmarkup/documents/HMU.newmedia.txt > > > > > > > > > > > > HMU.newmedia > > > > last updated: 4 November 2001 > > > > (example describing how we could use HumanML to convey emotions in New > > > Media > > > > writing) > > > > -------------------- > > > > > > > > > > > > > > > > PROBLEM: > > > > ----- > > > > I am a writer. I write stories for a living. I love my profession, and > > I > > > > am glad I am able to convey my message and perspectives through the > > > > experiences of the characters in my story. Unfortunately, however, I > > feel > > > > very limited in my ability to express myself, due to the limitations of > > > > black and white text. > > > > > > > > The World Wide Web has now allowed for much greater possibilites of > > > > expression, mixing sound, graphics, colors, and music in so many ways. > > > Now, > > > > I can use various colors, fonts, and styles to express my emotions and > > > > expressions much more strikingly and effectively. However, *how* should > > > I, > > > > or could I, do this? > > > > > > > > > > > > > > > > > > > > PROPOSED SOLUTION: > > > > ----- > > > > Use Human Markup Language to embed emotions and expressions (i.e. > > > kinesics) > > > > within the text of the message. Then, create a legend of sorts at the > > > > bottom of the screen, which conveyes what this means. Based on style > > > > guidelines, new media text could represent far greater pallete of > > > > presentation possibilities of textual information. > > > > > > > > This would call for the use of "HumanML - XML Schema" and "HumanML - > > > Style > > > > Guidelines" > > > > > > > > > > > > Feel free to take it from here... > > > > > > > > -------------------------- > > > > Ranjeeth Kumar Thunga > > > > > > > > > > > > > > > > ---------------------------------------------------------------- > > > > To subscribe or unsubscribe from this elist use the subscription > > > > manager: <http://lists.oasis-open.org/ob/adm.pl> > > > > > > > > > > > > > ---------------------------------------------------------------- > > > To subscribe or unsubscribe from this elist use the subscription > > > manager: <http://lists.oasis-open.org/ob/adm.pl> > > > > > > > ---------------------------------------------------------------- > > To subscribe or unsubscribe from this elist use the subscription > > manager: <http://lists.oasis-open.org/ob/adm.pl> > > > ---------------------------------------------------------------- > To subscribe or unsubscribe from this elist use the subscription > manager: <http://lists.oasis-open.org/ob/adm.pl> >
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