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Subject: [wsrp-wsia] [I#110] destroyEntity failure semantics


Status: Active
Topic: Interface
Class: Technical
Raised by: Andre Kramer
Date Added: 15-Oct-2002
Section: Interfaces/6.4
Title: destroyEntity failure semantics
Description:
"If a fault message is generated in the processing of destroyEntities(), then the producers MUST NOT invalidate any of the supplied entityHandles." It would be better if destroy(handle[]) was the same as mulitple calls to
destroy(handle). The producer should attempt to destroy all (even if one destroy "fails") and multiple destroys on the same handle should be safe.
<RDT>This was a step forward from the returned list of successfully destroyed handles. Sounds like Andre would like the unstructured fault message to contain an array of failed destroys ... </RDT>
<ak> No list need be returned. It should be safe to re-try deletes. Main thing is that producers attempt to delete all</ak>
 


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