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Subject: Re: [cgmo-webcgm] Straw horse application structures
Stuart has reminded me that I took the AI to send some URIs. He already did so, At 03:37 PM 10/10/2007 -0700, Galt, Stuart A wrote: >[...] >[1] http://www.w3.org/TR/SVG11/animate.html >[2] http://www.w3.org/TR/smil-animation/ but it might still be useful to update and expand a little. In particular, the current SMIL Rec is 2.1, and I have been reading the current (CR-ish) SVG Mobile 1.2 spec, although the basic concepts in 1.2 Tiny read a lot like 1.1: [1] http://www.w3.org/TR/SVGMobile12/animate.html [2] http://www.w3.org/TR/2005/REC-SMIL2-20051213/ Looking at SMIL, it was most useful for me to read about the Animation Model [3] and the Basic Animation Module [4]. But to understand those, you need to understand SMIL timing and the various timing modules [5]. In particular look at (or even start with) the definition of the BasicInlineTiming Module [6] -- that is pretty much the rock-bottom minimum in SMIL, and would be a candidate for a WebCGM minimum, and in any case it will show you how little of [5] you really need to understand at the minimum level. [3] http://www.w3.org/TR/2005/REC-SMIL2-20051213/animation.html#animationNS-AnimationSandwichModel [4] http://www.w3.org/TR/2005/REC-SMIL2-20051213/animation.html#animationNS-OverviewBasic [5] http://www.w3.org/TR/2005/REC-SMIL2-20051213/smil-timing.html [6] http://www.w3.org/TR/2005/REC-SMIL2-20051213/smil-timing.html#Timing-Appendix-Modules Regards, -LOfton.
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