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Subject: Inheritance vs Cascade: Propagation?

WRT the discussion in comments on the Inheritance of attributes and metadata
in maps section, I wonder if "propagation" isn't the best term. That was the
term we used in HyTime for a similar feature.

That is, metadata and attribute values "are propagated" from ancestor to
descendant elements and from topicrefs to topics, emphasizing that this is a
processing action, 

Although I agree that inheritance is definitely the wrong term, so "cascade"
is better. In particular, inheritance in the OO sense implies that local
values override inherited values, but that is not necessarily the case here,
where maps can, in some cases, impose values onto referenced things.



Eliot Kimber | Senior Solutions Architect | Really Strategies, Inc.
email:  ekimber@reallysi.com <mailto:ekimber@reallysi.com>
office: 610.631.6770 | cell: 512.554.9368
2570 Boulevard of the Generals | Suite 213 | Audubon, PA 19403
www.reallysi.com <http://www.reallysi.com>  | http://blog.reallysi.com
<http://blog.reallysi.com> | www.rsuitecms.com <http://www.rsuitecms.com> 

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