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Subject: 3rd CfP: MMEDIA 2011 || April 17-22, 2011 - Budapest, Hungary


Note that the submission deadline is December 10, 2010.
Please consider to contribute to and/or forward to the appropriate groups the following opportunity to submit and publish original scientific results

============== MMEDIA 2011 | Call for Papers ===============


MMEDIA 2011: The Third International Conferences on Advances in Multimedia
April 17-22, 2011 - Budapest, Hungary

General page: http://www.iaria.org/conferences2011/MMEDIA11.html
Call for Papers: http://www.iaria.org/conferences2011/CfPMMEDIA11.html

Submission deadline: December 10, 2010

Technical Co-Sponsors:
- Eindhoven University of Technology
- Universidade da Beira Interior
- Instituto de Telecomunicacoes
- Telecom SudParis
- Bournemouth & Poole College
- Bournemouth University
- Gracenote
- MM Applications Development
- Middlesex University
- Alcatel-Lucent
Sponsored by IARIA, www.iaria.org

Extended versions of selected papers will be published in IARIA Journals: http://www.iariajournals.org

Please note the Poster Forum and Work in Progress options.

The topics suggested by the conference can be discussed in term of concepts, state of the art, research, standards, implementations, running experiments, applications, and industrial case studies. Authors are invited to submit complete unpublished papers, which are not under review in any other conference or journal in the following, but not limited to, topic areas.

All tracks are open to both research and industry contributions, in terms of Regular papers, Posters, Work in progress, Technical/marketing/business presentations, Demos, Tutorials, and Panels.

Before submission, please check and conform with the Editorial rules: http://www.iaria.org/editorialrules.html

MMEDIA 2011 Topics (topics and submission details: see CfP on the site)

Fundamentals in multimedia
Multimedia systems, architecture, and applications; New multimedia platforms; Multimedia architectural specification languages; Theoretical aspects and algorithms for multimedia; Multimedia content delivery networks; Network support for multimedia data; Multimedia data storage; Multimedia meta-modeling techniques and operating systems; Multimedia signal coding and processing (audio, video, image); Multimedia applications (telepresence, triple-play, quadruple-play, ?); Multimedia tools (authoring, analyzing, editing, browsing, ?); Computational multimedia intelligence (fuzzy logic, neural networks, genetic algorithms, ?); Intelligent agents for multimedia content creation, distribution, and analysis; Multimedia networking; Wired and wireless multimedia systems; Distributed multimedia systems; Multisensor data integration and fusion; Multimedia and P2P; Multimedia standards

Multimedia content and modeling
Interfaces for multimedia creation; Multimedia streaming and services; Image modeling and editing; Audio modeling and transformation; Video modeling and transformation; Image recognition; Multimedia databases; Multimedia coding and encryption; Multimedia modeling for learning content; Multimedia description languages; Image clustering; Media fusion for communication and presentation

Self-organizing multimedia architectures
Self-organization in multimedia systems; Self-organization in multimedia communities; Self-organized multimedia networks; Multimedia content distribution and consumption; Adaptive multimedia interfaces; Multimedia retrieval

Multimedia content-based retrieval and analysis
Multimodal data analysis; Multimedia databases; Semi-automatic and automatic methods for multimedia annotation; Image/video/audio databases; Content-based image retrieval; Semantics-based search and integration of multimedia and digital content; Multimedia data modeling, indexing, and mining; Statistical modeling of multimedia data; Multimedia extraction and annotation; Content search/browsing/retrieval; Internet imaging and multimedia; Multimodal content analysis; Multimedia abstraction and summarization; Semantic analysis of multimedia data; Media assimilation and fusion

Perception and cognition for multimedia users
Quality of experience; Relevance feedback; Human-computer interaction; Multimodal interaction; Multimodal user interfaces; Mobile user-centered interfaces; Peer-to-peer multimedia systems and streaming; Pervasive and interactive multimedia systems (digital TV, mobile systems, gaming,?); Multimedia in personal, sensor and ad-hoc networks; Visualization and virtual reality; Intelligent browsing and visualization; Perception and cognition; Perception and modeling of the environment; Multimedia collaboration; Social networking

Multimedia ontology
Multimedia semantics; Emergent semantics; Media ontology learning; Ontology for media web mining; Multimedia ontologies; Multimedia information management; Approaches using metadata standards; Conceptual clustering; Modeling and recognition of visual objects and actions

Mobile and ubiquitous multimedia
Architectures, protocols, and algorithms for multimedia mobility; Middleware and distributed computing support for mobile and ubiquitous multimedia; Mobile and ubiquitous multimedia in intelligent transportation systems; Enabling platforms for mobile multimedia; Roaming and limited bandwidth; Intermittent connectivity; Streaming mobile multimedia; Mobile multimedia software architectures; Mobile multimedia applications and services; Communication and cooperation via mobile multimedia; Business models for mobile multimedia; Provisioning of mobile multimedia services; Context-aware mobile and ubiquitous multimedia; Mobile computer graphics, games and entertainment; Mobile and ubiquitous multimedia in ad hoc networks; Personalization, privacy and security in mobile multimedia; Social and regulatory aspects of mobile multimedia; Multimedia in the Extended Home; Ubiquitous/Seamless content sharing

Multimedia services
Reliability, availability, serviceability of multimedia services; Multimedia content distribution services; Real-time multimedia services; Audio-visual multimedia services; Multimedia signal processing and communications; Media representation and algorithms; Audio, image, video processing, coding and compression; Multimedia database, content delivery and transport; Multimedia service protocols; Mobility of multimedia services; Internet telephony and hypermedia technologies and systems; Media enabled eCommerce service; Case studies, field trials and evaluation of new multimedia services

Multimedia applications
Real-time interactive multimedia applications Adaptive and context-aware multimedia applications; Ambiance multimedia applications; Media applications on mobile devices; Multi-modal interaction; Virtual environments; Personalization; Collaboration, contextual metadata, collaborative tagging; Web applications; Multimedia authoring; Multimedia-enabled new applications (eLearning, entertainment,?..); Cooperative networks and applications; Mobile multimedia applications & services; Semantic metadata for mobile applications; Semantics enabled multimedia applications; Semantics enabled networks and middleware for multimedia applications; Wireless ad-hoc and sensor networks/RFID applications Industrial use-cases and applications

Multimedia security and content protection
Multimedia security (watermark, encryption ); Mobile multimedia systems and services; Security, privacy, and cryptographic protocols; Network security issues and protocols; Key management and authentication; Authentication and access control; Intrusion detection and prevention; Content protection and digital rights management; Trusted computing; Information hiding; Protection of user-generated content

Multimedia control and management
Wireless and mobile multimedia network management; Multimedia measurement, control, and management; Content management and delivery; IP multimedia system operations and management; Managing the quality of experience and quality of service; Measuring the quality of performance in multimedia systems; Mobile multimedia network traffic engineering and optimization; Monitoring and managing mobile multimedia; Resource reservation for multimedia services; Multicast and broadcast multimedia service management; Management of service oriented architectures; Pricing, accounting and billing for multimedia services

MMEDIA Steering Committee
Laszlo Boszormenyi, University Klagenfurt, Austria
Dumitru Dan Burdescu, University of Craiova, Romania
Philip Davis, Bournemouth and Poole College, UK
Antonio Liotta, Eindhoven University of Technology, The Netherlands
David Newell, Bournemouth University, UK

MMEDIA Advisory Chairs
Joel Rodrigues, Instituto de Telecomunicações / University of Beira Interior, Portugal
Noel Crespi, Institut Telecom, France
Jonathan Loo, Middlesex University - Hendon, UK

MMEDIA Industry/Research Chairs
Petros Belimpasakis, Nokia Research Center, Finland
Alexander C. Loui, Kodak Research Labs / Eastman Kodak Company-Rochester, USA
Tao Mei, Microsoft Research Asia, China
Yannick Benezeth, Orange Labs (France Telecom Research Center in Rennes), France
Patrice Rondao Alface, Alcatel-Lucent Bell Labs - Antwerp, Belgium
Trista Chen, Gracenote Inc. / Sony Corporation of America, USA

MMEDIA Publicity Chair
Sandra Sendra Compte, Polytechnic University of Valencia, Spain

Committee members: http://www.iaria.org/conferences2011/ComMMEDIA11.html

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