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Subject: Re: [emergency] Circle and Polygon


Claude -

GML is not a mapping standard! GML is a standard, grounded in a variety of 
ISO 19*** series standards, for 
encoding/expressing/communicating/transporting 
geographic/location/geospatially enabled content. Now, in terms of 3D, I 
would strongly encourage you to check out LandGML 
(http://www.transxml.org/GML+Experiment/Resources/261.aspx and 
(http://www.opengeospatial.org/initiatives/?iid=133) and CityGML 
(http://www.ikg.uni-bonn.de/sig3d/docs/Gi4Dm_2005_Kolbe_Groeger.pdf), both 
application profiles of GML 3.1.

In terms of SVG, there are any number of tools that do GML to SVG for 
rendering. Some are free, some are for fee.

Cheers

Carl



----- Original Message ----- 
From: "Bullard, Claude L (Len)" <len.bullard@intergraph.com>
To: "'Carl Reed OGC'" <creed@opengeospatial.org>; "Ham, Gary A" 
<hamg@BATTELLE.ORG>; "Renato Iannella" <renato@nicta.com.au>; 
"Emergency_Mgt_TC TC" <emergency@lists.oasis-open.org>
Sent: Wednesday, June 08, 2005 9:07 AM
Subject: RE: [emergency] Circle and Polygon


> What do we do with 3D maps?  What do we do with SVG?
>
> I agree that geometry should be independent of other
> entities, but GML is by no means a dominant industry
> standard for mapping.  ESRI is.
>
> len
>
>
> From: Carl Reed OGC [mailto:creed@opengeospatial.org]
>
> I would encourage us to look toward compatibility with the OGC GML 
> standard.
>
> Not that I have a bias :-) But, having recently dug around a bit, GML
> geometry constructs for point, circle, and polygon are also used in a
> variety of other standards, such as the Mobile Location Platform API,
> PIDF-LO, and TransducerML (sensor alerts). The reason I mention this is 
> that
>
> it is quite conceivable that an alert message that will eventually get
> encapsulated into EDXL (or CAP!) will come from an environment that  uses
> one of these other standards. FYI, MLP is the Gateway protocol that many
> carriers use as part of their location positioning infrastructure.
> Harmonization across standards of how geometry is expressed greatly eases
> implementation pain.
>
> That said, I would like to have the GML gurus in the OGC take a look at 
> the
> circle/polygon constructs in EDXL and provide feedback. I can have this 
> done
>
> as part of our Technical Committee F2F next week.
>
> Regards
>
> Carl
>
> 



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