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Subject: [humanmarkup] Base Schema-haptic
Hi Everyone, Movin'-on. haptic The element is a ComplexType and abstract . It does not reference other elements and is not used by other elements and belongs to the attribute group humlIentifierAtts. And that is where the easy categorization ends. I've been thinking about this element for a while now, and that is the reason why it ha taken me a while to get to it, rather than our other scheduled work, i.e. our most recent meeting. Rather than enumerate all the info in in the description which is fairly lengthy, I will have to ask that it be read because I want to suggest that we give this element quite a bit of thought. I do not in any way disagree with what Len has done in the straw man, and I will gladly accept that as the most useful definition of the term, but I think we need to consider it more deeply, especially as it relates to elements to come such as kinesic and proxemic. There are at least three areas that come under haptic. 1. Touching behaviors involve the intimate, personal and social parameters which seem very much like they should either be their own elements as derivations or should be high level attributes, i.e. attributes of the Primary Base Element haptic itself and that would be the first time we would do that. I would prefer not to do that because I have always tried to avoid using attributes of elements wherever possible. They are messy and introduces a dose of computational complexity at a level in the processing of the XML schema that is a lot cleaner, faster, and easier without it. In addition, touching behaviors, as Len points out vary from culture to culture with differing rules for which body parts are used in various circumstances, as well as having great differences in the kinds of actions with which they are associated, such as hostility or affection. 2. Sensory channel functions for which an entire scientific discipline and literature exists--the mouse being an example of a haptic feedback-control mechanism. 3. Emotional Communication, while it involves or can involve both touching and sensory channels extends outward as the interface for a wide number of actions and reactions of a non-verbal nature which either communicate something completely without combining with any verbal communications such as a kiss leading to sexual arousal and complete sexual acts or pulling the trigger of a gun which may end another human being's life, but which may or may not be an emotional communication per se. I suggest we spend some effort teasing these aspect of haptic apart and look at them in light of how they will be included in the semiotic engine for processing communications and how they will set a precedent for the other elements which fall into the non-verbal communications areas. Please noe that I have not addressed the datatyping values because they are amply covered by what Len has already set down. I don't think we need to noodle that any further. We just need to come to grips with the range of aspects we are considering, which, as I said, could easily just be going with what we already have and leaving it at that. However, before we do that, I think we need to consider these other issues. Ciao, Rex -- Rex Brooks Starbourne Communications Design 1361-A Addison, Berkeley, CA 94702 *510-849-2309 http://www.starbourne.com * rexb@starbourne.com
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