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Subject: [humanmarkup] Re: [humanmarkup-comment] HMU.newmedia: CREATED


Joe,

I wanted to suggest expand the scope of your subcommitte from "HumanML_Write
Subcommittee" to be "Writing Subcommittee" (or something appropritely
named).

This would still include HumanML_Write, but would have a broader set of
goals including many of the topics you mentioned in your last post on the
comments board.  Normally, I wouldn't recommend expanding the scope of a
project when the milestones, as they stand, have not yet developed.
However, I suggest this because it allows us to tap into so much more
potential, and allows your expertise to be most effectively conveyed..

Ranjeeth Kumar Thunga


----- Original Message -----
From: "Rob Nixon" <rnixon@qdyn.com>
To: "Ranjeeth Kumar Thunga" <rkthunga@humanmarkup.org>
Cc: "Joseph Norris" <jwnorris@humanmarkup.org>; "OASIS Comment"
<humanmarkup-comment@lists.oasis-open.org>
Sent: Sunday, November 04, 2001 12:02 PM
Subject: Re: [humanmarkup-comment] HMU.newmedia: CREATED


> Ranjeeth, Joe,
>
> Regarding emotions, we should closely examine the work of people like Nico
H.
> Frijda.
>
> He has written a very interesting book called "The Emotions": Studies in
Emotion
> & Social Interaction.
>
> I've read it a number of times and believe that it would form a good
reference
> for our work on emotions in regards to HumanML.  There are many other
sources as
> well.  Are either of you familiar with Frijda's work?
>
> Rob
>
> Ranjeeth Kumar Thunga wrote:
>
> > Thanks Joe for your interest.  Certainly there are a variety of
applications
> > in the creative domain for HumanML.
> >
> > It would be very much appreciated if you could do the following Joe:
> > 1) Write a short story, filled with both *tacit* and *explicit* human
> > emotion and expression -- 2 pages or so is fine.
> > 2) Describe an *authoritative* reference *enumerating* the human kinesic
> > expressions and emotions which you want to use.  If not, then we can
simply
> > use the enumerations described in the HM.frameworks document for now.
> >
> > After that, we can then develop the HumanML - XML Schema modules for
> > emotions and kinesics to help build this particular example.
> >
> > I know you're kinda busy with a lot of things...if don't get to it, I'll
try
> > to drum up a short story from somewhere in the next couple of days.
> > However, your writing background would be very useful to have direct
input
> > from.
> >
> > Take care,
> >
> > Ranjeeth Kumar Thunga
> >
> > ----- Original Message -----
> > From: "Joseph Norris" <jwnorris@humanmarkup.org>
> > To: "Ranjeeth Kumar Thunga" <rkthunga@humanmarkup.org>; "OASIS Comment"
> > <humanmarkup-comment@lists.oasis-open.org>
> > Sent: Sunday, November 04, 2001 7:47 AM
> > Subject: Re: [humanmarkup-comment] HMU.newmedia: CREATED
> >
> > > Dear Ranjeeth,
> > >
> > > Thank you for mentioning HM applications for writers. As discussed in
> > Phase
> > > 0, new types of writing technologies are well suited towards HM
> > > enhancements. The possibilities are legion - from electronic novels
> > (called
> > > "e-pics" by literary commentators) to the simple tagging of scripts
and
> > > screenplays.
> > >
> > > On a very basic level, for example, a playwright could encode his or
her
> > > stage directions, settings, and instructions to actors. Scripts for
> > > electronic games or Ebooks could be tagged with HM information that
can be
> > > feed into a 3D interactive world where avatar actors can respond in
ways
> > > encoded by the author. Electronic storytelling can aid in education
and
> > > entertainment.
> > >
> > > I do really enjoy talking about the practical real-world applications
of
> > > HumanMarkup.
> > >
> > > Writing and other creative endeavors will never be the same after
> > > HumanMarkup changes the computer from a glorified typewriter and the
> > > internet from a mere display-case into to something revolutionary,
> > > interactive, and real.
> > >
> > > Cordially,
> > >
> > > Joe Norris
> > > jwnorris@humanmarkup.org
> > >
> > >
> > >
> > > ----- Original Message -----
> > > From: "Ranjeeth Kumar Thunga" <rkthunga@humanmarkup.org>
> > > To: "OASIS Comment" <humanmarkup-comment@lists.oasis-open.org>
> > > Sent: Sunday, November 04, 2001 1:14 AM
> > > Subject: [humanmarkup-comment] HMU.newmedia: CREATED
> > >
> > >
> > > > Here is a simple example I bring up to start engaging the HumanML -
XML
> > > > Schema.
> > > >
> > > > It isn't the most pragmatic example in light of recent events, but I
> > > wanted
> > > > to start because it is the most straightforward example I have
> > envisioned
> > > > HumanML to be applied for.   It's probably the best example to get
> > juices
> > > > flowing.  My colleage Mei created a similar example, using ad-hoc
> > HumanML
> > > > tags, a few months ago.  However, we could expand this to create a
full
> > > > fledged example:
> > > >
> > > >
> > >
> >
http://www.oasis-open.org/committees/humanmarkup/documents/HMU.newmedia.txt
> > > >
> > > >
> > > > HMU.newmedia
> > > > last updated:  4 November 2001
> > > > (example describing how we could use HumanML to convey emotions in
New
> > > Media
> > > > writing)
> > > > --------------------
> > > >
> > > >
> > > >
> > > > PROBLEM:
> > > > -----
> > > > I am a writer.  I write stories for a living.  I love my profession,
and
> > I
> > > > am glad I am able to convey my message and perspectives through the
> > > > experiences of the characters in my story.  Unfortunately, however,
I
> > feel
> > > > very limited in my ability to express myself, due to the limitations
of
> > > > black and white text.
> > > >
> > > > The World Wide Web has now allowed for much greater possibilites of
> > > > expression, mixing sound, graphics, colors, and music in so many
ways.
> > > Now,
> > > > I can use various colors, fonts, and styles to express my emotions
and
> > > > expressions much more strikingly and effectively.  However, *how*
should
> > > I,
> > > > or could I, do this?
> > > >
> > > >
> > > >
> > > >
> > > > PROPOSED SOLUTION:
> > > > -----
> > > > Use Human Markup Language to embed emotions and expressions (i.e.
> > > kinesics)
> > > > within the text of the message.  Then, create a legend of sorts at
the
> > > > bottom of the screen, which conveyes what this means.  Based on
style
> > > > guidelines, new media text could represent far greater pallete of
> > > > presentation possibilities of textual information.
> > > >
> > > > This would call for the use of "HumanML - XML Schema" and
 "HumanML -
> > > Style
> > > > Guidelines"
> > > >
> > > >
> > > > Feel free to take it from here...
> > > >
> > > > --------------------------
> > > > Ranjeeth Kumar Thunga
> > > >
> > > >
> > > >
> > > > ----------------------------------------------------------------
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> > >
> > >
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> >
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