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Subject: ISSUE 48: Mapping for Decimal and Integer for C++



I've been looking into this and there is a proposal for decimal floating-point support  (http://www.open-std.org/JTC1/SC22/WG21/docs/papers/2005/n1839.html) which defines decimal32, decimal64 and decimal128 types and operations for C++  decimal 64 allows for 16 digits and an exponent of -383 to 384.  While decimal allows for 34 digits and an exponent of -6143 to 6144.  The former is not quite large enough to for a minimally conforming Decimal implementation (a minimum of 18 digits), but the later is (decimal128 is optional in the draft).

I realize that the decimal types are not yet a standard and not implement in all compilers (gcc does implement them)

So I see three options for this issue.
1) Do nothing and simply admit there is no natural mapping for Decimal and Integer in the most general case.
2) Map Decimal and Integer to string when there are no facets constraining the value to fit in SDO:double or SDO:long respectively.  This does not allow for any arithmetic operations on these types.
3) Permit mapping to decimal128 if supported by the compiler.  This still leaves range constraints, but they are very generous.

Option 3 is a step forward and allows option 2 as a fallback.

What do folks think?

Bryan Aupperle, Ph.D.
STSM, WebSphere Enterprise Platform Software Solution Architect

Research Triangle Park,  NC
+1 919-254-7508 (T/L 444-7508)
Internet Address: aupperle@us.ibm.com


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