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Subject: Re: [PATCH 1/2] virtio-gpu: add resource create blob


> +virtio-gpu resource MUST be created from the rendering context local object
> +identified by the \field{blob_id}. The actual allocation is done via

Speaking of VIRTIO_GPU_CMD_SUBMIT_3D:  IIRC I saw the suggestion to
separate out the submit_3d protocol headers somewhere (don't remember
where, so I'm kind of replying here).  I think this is a very good idea
to move them to a separate git repo / project, then have everyone use
that.  The project will be a natural place for the protocol spec and we
also can add a reference to it to the virtio specs.

take care,

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