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Subject: Re: [virtio-dev] Re: [PATCH v11 6/6] virtio-balloon: VIRTIO_BALLOON_F_CMD_VQ


On 06/28/2017 11:01 PM, Michael S. Tsirkin wrote:
On Thu, Jun 22, 2017 at 04:40:39PM +0800, Wei Wang wrote:
On 06/21/2017 08:28 PM, Michael S. Tsirkin wrote:
On Wed, Jun 21, 2017 at 11:28:00AM +0800, Wei Wang wrote:
On 06/21/2017 12:18 AM, Michael S. Tsirkin wrote:
On Fri, Jun 09, 2017 at 06:41:41PM +0800, Wei Wang wrote:
-	if (!virtqueue_indirect_desc_table_add(vq, desc, num)) {
+	if (!virtqueue_indirect_desc_table_add(vq, desc, *num)) {
    		virtqueue_kick(vq);
-		wait_event(vb->acked, virtqueue_get_buf(vq, &len));
-		vb->balloon_page_chunk.chunk_num = 0;
+		if (busy_wait)
+			while (!virtqueue_get_buf(vq, &len) &&
+			       !virtqueue_is_broken(vq))
+				cpu_relax();
+		else
+			wait_event(vb->acked, virtqueue_get_buf(vq, &len));
This is something I didn't previously notice.
As you always keep a single buffer in flight, you do not
really need indirect at all. Just add all descriptors
in the ring directly, then kick.

E.g.
	virtqueue_add_first
	virtqueue_add_next
	virtqueue_add_last

?

You also want a flag to avoid allocations but there's no need to do it
per descriptor, set it on vq.

Without using the indirect table, I'm thinking about changing to use
the standard sg (i.e. struct scatterlist), instead of vring_desc, so that
we don't need to modify or add any new functions of virtqueue_add().

In this case, we will kmalloc an array of sgs in probe(), and we can add
the sgs one by one to the vq, which won't trigger the allocation of an
indirect table inside virtqueue_add(), and then kick when all are added.

Best,
Wei
And allocate headers too? This can work. API extensions aren't
necessarily a bad idea though. The API I suggest above is preferable
for the simple reason that it can work without INDIRECT flag
support in hypervisor.
OK, probably we don't need to add a desc to the vq - we can just use
the vq's desc, like this:

int virtqueue_add_first(struct virtqueue *_vq,
                                      uint64_t addr,
                                      uint32_t len,
                                      bool in,
                                      unsigned int *idx) {

     ...
    uint16_t desc_flags = in ? VRING_DESC_F_NEXT | VRING_DESC_F_WRITE :
                                              VRING_DESC_F_NEXT;

     vq->vring.desc[vq->free_head].addr = addr;
     vq->vring.desc[vq->free_head].len = len;
     vq->vring.desc[vq->free_head].flags = cpu_to_virtio16(_vq->vdev, flags);
     /* return to the caller the desc id */
     *idx = vq->free_head;
     ...
}

int virtqueue_add_next(struct virtqueue *_vq,
                                      uint64_t addr,
                                      uint32_t len,
                                      bool in,
                                      bool end,
                                      unsigned int *idx) {
     ...
     vq->vring.desc[*idx].next = vq->free_head;
     vq->vring.desc[vq->free_head].addr = addr;
     ...
     if (end)
         remove the VRING_DESC_F_NEXT flag
}

Add I would say add-last.

What do you think? We can also combine the two functions into one.



Best,
Wei
With an enum? Yes that's also an option.


Thanks for the suggestion. I shifted it a little bit, please have a check
the latest v12 patches that I just sent out.

Best,
Wei


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