[Date Prev] | [Thread Prev] | [Thread Next] | [Date Next] -- [Date Index] | [Thread Index] | [Elist Home]
Subject: RE: [humanmarkup] Re: [h-anim] HumanML Thoughts
Good work. Right. It is part of the middleware. I'll try to enlist Jan to help. I thought this had moved to OASIS already? I just added it. At 8:22 AM -0500 8/23/01, Bullard, Claude L (Len) wrote: >I'm pulling Carol from the reply list because we are probably >bumming her out with design discussion. > >Rex or Niclas: the UPenn work has never been publicly discussed >on the list. If you have studied it, can you provide a summary >of the what Laban Movement Analysis and the EMOTE engine do and >how they work. It may be that these are implementations of the >kind of middleware that Cindy states is HumanML's to do, but it >is also likely that these are implementation solutions people >can use but are not necessarily useful for the spec other than >to show the spec can be used by them. In other words, they >are systems that can consume HumanML but don't define it. >Without more details, it's hard to tell. > >Len >http://www.mp3.com/LenBullard > >Ekam sat.h, Vipraah bahudhaa vadanti. >Daamyata. Datta. Dayadhvam.h > > >-----Original Message----- >From: Niclas Olofsson [mailto:gurun@acc.umu.se] >Sent: Wednesday, August 22, 2001 6:58 PM >To: humanmarkup@yahoogroups.com >Cc: James Smith; carol.geyer@oasis-open.org >Subject: Re: [humanmarkup] Re: [h-anim] HumanML Thoughts > > ><?xml version="1.0" ?> > >Rex Brooks wrote: >> Nic, the time is shortly to arrive for just that exploration. There >> is a thread with NormBadler at UPenn's Human Simulation Group with >> Matt Beitler et al, that I will eventually get into some kind of >> presentable form for both HumanML and H-Anim--using Laban Movement >> Analysis and Badler's EMOTE engine that fills the bill as far as I >> can see right now. > >Very interesting, but nope, that alone will not do it. A very good >starting point though. Looking at EMOTE it appears to me as yet another >level of abstraction that perhaps would make things easier. It can >perhaps provide a level of abstraction above FAP's and provide H-Anim >(or whatever human animation format) with a somewhat more dynamic >presentation. In the same time it provides authors and computers with a >more fuzzy means of communications. > >But (a big BUT), in regular software design terms, most of this stuff >belongs in the outermost presentation layer. EMOTE gets close to filling >in as the presentation logic (backed up by h-anim representation). I'm >looking for the layer beneath it, the business logic of human >communication. Does it make any sense? Probably not. But I do collective >design. The system we are building right now took me since january to >design, but we build the core in only 3 weeks. I think this will work >pretty much the same, only it will take a couple of years instead. If >this where ready for prime time I'd be the first to start a task force >around it. But it isn't. It will take years. And I'll be there then. >Waiting. After all, this is what MY life is all about. I'm 30 today. I >have time :-) > >------------------------ Yahoo! Groups Sponsor ---------------------~--> >Secure your servers with 128-bit SSL encryption! Grab your copy of >VeriSign's FREE Guide: "Securing Your Web Site for Business." Get it >Now! >http://us.click.yahoo.com/n7RbFC/zhwCAA/yigFAA/2U_rlB/TM >---------------------------------------------------------------------~-> > >To unsubscribe send an email to: >humanmarkup-unsubscribe@yahoogroups.com > > > >Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ -- Rex Brooks GeoAddress: 1361-A Addison, Berkeley, CA, 94702 USA, Earth W3Address: http://www.starbourne.com Email: rexb@starbourne.com Tel: 510-849-2309 Fax: By Request
[Date Prev] | [Thread Prev] | [Thread Next] | [Date Next] -- [Date Index] | [Thread Index] | [Elist Home]
Powered by eList eXpress LLC