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Subject: [huml] Re: UpStage
Thanks for posting, this, James, I hope I can manage to get a free moment to abosrb it more fully. When that will be is hard to say, since I just got my head above water for the first time in several days just now, and I am madly trying to catch up with things. I'm almost back on track, and only about two weeks behind schedule, but the showstopper is out of the way. I will tell folks about it someday. The good news is that my XML 2004 project is back among the "things doable" column. It is a good example of why the practice of "continuous improvement" and "document everything" is so important for our future projects both as a general principle and as regular best practice. Thanks, Again, and I will try not to by so cryptic moving forward. Ciao, Rex At 11:18 AM -0600 11/2/04, James Landrum wrote: >Dear Helen Varley Jamieson, > >Thank you for your response, especially the clarifications and >explanations about UpStage. It is never too late to respond to >commentary, especially critical discussions like my previous >posting, and we welcome your input. > >It is important to understand the context of my discussion, which is >heavily oriented toward immersive 3D environments and related >interactive applications, and with some emphasis on markup of >avatars, etc., rather than more traditional digital video and webcam >and video conferencing tools (other groups are working on markup for >digital video). It was in that vein that I was not impressed with >the UpStage technologies, which for that domain are very good, and I >should have clarified that in my previous commentary. > > Human Markup Language is designed to provide for markup (i.e., >tagging) of human behavior (speech, body movement, gesture, emotion, >and for example, dance, etc.) as well as the underlying contextual >cultural and social systems, i.e., beliefs and values, socially and >culturally informed behaviors with some emphasis on communication >systems and associated behavior, for example, the wave of a hand >(gesture) in one cultural has a significantly different meaning than >the same gesture in another culture, and it is possible to identify, >describe, and code for each and tag each unique behavior in a >distinct manner. This potentially provides researchers and others >with a great tool set and data infrastructure for analysis of human >behavior, with relevance to all fields of human study. > > The OASIS HumanML Technical Committee is focused in several areas >at the moment. Human Physical Characteristics Description Markup >(e.g., Human anatomy, physiology, and taxonomic markup), Health Care >and Emergency Services Management, Diplomacy and Conflict >Resolution, among others. > >For more details, including downloadable presentations and papers, see > the OASIS Human Markup TC web site: ><http://www.oasis-open.org/committees/tc_home.php?wg_abbrev=humanmarkup>http://www.oasis-open.org/committees/tc_home.php?wg_abbrev=humanmarkup >HumanMarkup.org: > <http://www.humanmarkup.org/>http://www.humanmarkup.org/ > >Helen Varley Jamieson wrote: > >>UpStage >>hi james, >>this is kind of late in the game to reply to you, but i was just >>doing some surfing for references to UpStage & came across your >>post to the huml list (below). i want to respond to your >>disappointment that UpStage isn't an immersive 3D application - it >>was never intended to be such. it was developed as a 2D interactive >>application, a venue for creating and presenting interactive live >>performances via the web, & that is what it does. we've >>deliberately kept it low-tech for two reasons - one is that we like >>low-tech : ) & the other is that we know lots of people who are on >>less-stable dialup connections & we wanted to make this accessible >>to them. in my experience, 3D doesn't necessarily mean a better >>experience, either technically or creatively. >> >>i don't actually know what HumanML is so i can't respond there & >>have never asserted that UpStage fitted with it - can't seem to >>find mmuch about it on the web site .... >> >>regardless of whether we're doing anything new in the technology >>side of UpStage, what we are doing is offering a new & creative >>tool that is web-based & very accessible. during this year, UpStage >>has been used with great success by schools, theatre groups & other >>organisations, & i've given many presentations & workshops at >>universities & festivals (theatre & new media). sometimes i am >>surprised that people are so impressed by it - especially when i'm >>presenting to a new media audience to whom this is obviously pretty >>simple stuff. but our 'low-tech wizardry' seems to be a new >>approach to the medium & people find it really engaging & fun. >> >>maybe you'd like to check it out yourself - we have an open session >>tomorrow (wed. 6th) - times on the web site. >> >>h : ) >> >> >>Pardon me, but I am not impressed by this "cyberperformance" project, >>based on the information available online (including links to theatrical >>truops like Avatar BodyCollision, Bats Theater, etc.) . The "graphical >>avatar" is very low tech 2D comic-strip-like imagery, and based on the >>event sessions demo, the delivery/interaction is little more than a >>web-based (IRC) chat interface than anything else- certainly not >>immersive 3D in any sense of the term. There is no active webcam >>interface at this time, so I can't comment on that, beyond noting tha >>this looks like a common streaming (low bandwidth) application with >>associated chat interface- again certainly not a 3D interactive >>environment, and certainly nothing new in that technology arena. >>Regardless, at the very most, this is just hopeware, and I don't >>comprehend how this fits with HumanML as so very briefly described on >>the web site and associated links pages. >> >><mailto:cognizor@cognizor.com>cognizor@cognizor.com wrote: >> >>>here is a toolset >>>related to huml applications for sure >>>and it's open source! >>>NB >>>SC >>> >>> >>>Stuff: Artists bring drama to Web ["A group of New Zealand and >>>international artists, with backing from government agencies, have >>>launched a live performance venue online at >>> >>><http://www.upstage.org.nz>www.upstage.org.nz. >>> >>> Upstage combines Web cams, graphical avatars, and text chat to >>>provide a 'cyberformance' where performers and viewers worldwide >>>can be involved through their Web browsers. Upstage uses >>>open-source software development technologies including the >>>programming language Python. Software will be available as free >>>downloads."] >>> >>>Incorporates an ongoing-commenting functionality thru a chat app: >>> >>>see link from "rialto" cinema, citing a Dominion Post article copyrighted: >>><http://www.stuff.co.nz/stuff/0,2106,2779582a28,00.html>http://www.stuff.co.nz/stuff/0,2106,2779582a28,00.html >>> >>> ;););) blessed are the geeks -- for they shall inherit the source >>>code :):):) >>> >>>To unsubscribe from this mailing list (and be removed from the >>>roster of the OASIS TC), go to >>><http://www.oasis-open.org/apps/org/workgroup/huml/members/leave_workg>http://www.oasis-open.org/apps/org/workgroup/huml/members/leave_workgroup.php. >>> >> > > >>-- >> >>____________________________________________________________ >> >>helen varley jamieson: creative catalyst >><mailto:helen@creative-catalyst.com>helen@creative-catalyst.com >><http://www.creative-catalyst.com>http://www.creative-catalyst.com >><http://www.avatarbodycollision.org>http://www.avatarbodycollision.org >><http://www.writerfind.com/hjamieson.htm>http://www.writerfind.com/hjamieson.htm >>____________________________________________________________ >> >> >> > >-- >From the desk of James [Jim] E. Landrum III >Archaeology Materials and Database Manager, >Archaeology Technologies Laboratory (ATL), >North Dakota State University (NDSU). >Ph. 701-231-7115 FAX: 701-231-1047 >Email: <mailto:james.landrum@ndsu.nodak.edu>james.landrum@ndsu.nodak.edu >ATL Web Site: <http://atl.ndsu.edu>http://atl.ndsu.edu >Digital Archive Network for Anthropology and World Heritage (DANA-WH) >DANA-WH Web Site: <http://www.dana-wh.net>http://www.dana-wh.net -- Rex Brooks GeoAddress: 1361-A Addison, Berkeley, CA, 94702 USA, Earth W3Address: http://www.starbourne.com Email: rexb@starbourne.com Tel: 510-849-2309 Fax: By Request
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