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Subject: Re: [virtio-comment] Re: [PATCH 1/2] virtio-gpu: add resource create blob

On Wed, Aug 19, 2020 at 12:00 AM Gerd Hoffmann <kraxel@redhat.com> wrote:
>   Hi,
> > +virtio-gpu resource MUST be created from the rendering context local object
> > +identified by the \field{blob_id}. The actual allocation is done via
> Speaking of VIRTIO_GPU_CMD_SUBMIT_3D:  IIRC I saw the suggestion to
> separate out the submit_3d protocol headers somewhere (don't remember
> where, so I'm kind of replying here).  I think this is a very good idea
> to move them to a separate git repo / project, then have everyone use
> that.  The project will be a natural place for the protocol spec and we
> also can add a reference to it to the virtio specs.
Yes!  I think that is a prerequisite to spec the 3D mode.  Not just
the protocol header (virgl_protocol.h), but also virgl_hw.h that can
be referenced by VIRTIO_GPU_CMD_RESOURCE_CREATE_3D and

> take care,
>   Gerd
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