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Subject: Re: HM.VR_AI: Updated
Subject HM.VR_AI: Goals and Overview : HumanML_VR_AI Facilitator
HM.VR_AI Facilitator: Rob Nixon ------------------------------- October 5, 2001 -------------------------------
Goal 3: To address all existing forms and methodologies related to VR
and AI applications of HumanML, including those under development, and
make recommendations for standards for development, programming, and collaborations
involving VR and AI applications of HumanML
Goal 6: To act as common resource and provide support for the VR and
AI Communities utilization of HumanML.
--------------
Recognizing that one of the most extensive definitional frameworks for HumanML will be the large base of existing research and development of VR and AI, it is anticipated that immediate developmental efforts will reach the educational, governmental, social and economic arenas through practical applications of VR and AI more quickly than in other areas. To be prepared for this, we are establishing a structured approach to provide for making HumanML readily useful for applications that bridge the “real” and “virtual” worlds. It should be noted that it is possible to experience a potential imbalance in available attributes when communication occurs between VR and the real world, and it may be necessary to provide a mechanism to adjust the mapping of attributes from the virtual to the real. Beyond the support for general human parameters, it will be necessary to support the concepts of “Knowledge” (ie. Specified Rules ) and “Experience” (ie. Learned Association Mappings ). It will also be necessary to support (roles played by individuals) within social interactions of multiple “entities” (human and virtual) Beyond small scale Chronemics (the timing of delivery of specific information ), HumanML will need to address long term communications of information over long intervals. It will be necessary to provide a mechanism that will allow for the “evolution” of the information through successive “eras”. (i.e. original old English -> transliterated to modern English). This will especially be true of VR simulations. -------------
11/30/2001 - AI specific HM document ( HM.AI ) – (1st Draft) HumanML AI specification 12/28/2001 - VR_AI specific HM document ( HM.VR_AI) –(1st Draft) HumanML VR_AI interaction specification 12/28/2001 - Resource Lists 12/28/2001 - Reference Lists
"Bullard, Claude L (Len)" wrote: I don't understand the following. Please clarify:
Regards,
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