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Subject: [xtm-wg] Q: F.6.4 Role player duplicate suppression
Hi, While I find plausible the simplification in 'F.6.4 Role player duplicate suppression', what about: <association id="a34"> <member> <roleSpec xlink:href="#brother" /> <topicRef xlink:href="#gdm" /> </member> <member> <roleSpec xlink:href="#brother" /> <topicRef xlink:href="#gdm" /> <topicRef xlink:href="#ctb" /> </member> <member> <roleSpec xlink:href="#brother" /> <topicRef xlink:href="#ctb" /> </member> </association> Should it collapse into <association id="a34"> <member> <roleSpec xlink:href="#brother" /> <topicRef xlink:href="#gdm" /> <topicRef xlink:href="#ctb" /> </member> </association> ? Or should the clause F.6.4.3 read 3. M1 and M2 reference exactly the same *set* of topics as role playing topics. ? Then, in this example, NO simplification can happen. Actually, I have an uneasy feeling of just deleting a whole member, even though it might look redundant in terms of the information encoded. IMHO, there _is_ a difference between an association with 2 and one with 3 members. But then probably one should not use the same ID for both.... \rho ------------------------ Yahoo! Groups Sponsor ---------------------~-~> eGroups is now Yahoo! Groups Click here for more details http://us.click.yahoo.com/kWP7PD/pYNCAA/4ihDAA/2n6YlB/TM ---------------------------------------------------------------------_-> To Post a message, send it to: xtm-wg@eGroups.com To Unsubscribe, send a blank message to: xtm-wg-unsubscribe@eGroups.com Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
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